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AI Insights · Timothy · April 2024

Top 5 Educational Games on Android in Belarus - Q1 2024

Explore the performance trends of the top 5 educational games on the Android platform in Belarus during the first quarter of 2024, including downloads, revenue, and active users.

Top 5 Educational Games on Android in Belarus - Q1 2024

In the first quarter of 2024, the top 5 educational games on the Android platform in Belarus showcased varying performance trends in terms of downloads, revenue, and active users.

Toca Boca World saw a steady decline in weekly revenue, starting at approximately $854 in the first week of January and dropping to around $290 by the end of March. Weekly downloads experienced fluctuations, starting at around 7.1K in the first week of January and ending at approximately 4.4K in the last week of March. Active users began at nearly 62K in early January but decreased to about 51K by the end of the quarter.

Учимся читать по слогам Азбука maintained relatively stable weekly revenue, averaging around $42 throughout the quarter. Weekly downloads showed a downward trend, beginning at 412 in the first week of January and dropping to 187 by the end of March. Active users also saw a decline, starting at 1.1K in early January and decreasing to roughly 937 by the end of the quarter.

Развивающие детские игры. Бодо experienced consistent weekly revenue, averaging around $35 throughout the quarter. Weekly downloads exhibited a downward trend, starting at 1.1K in the first week of January and decreasing to 673 by the end of March. Active users began at about 7.5K in early January and slightly decreased to 6.8K by the end of the quarter.

Sago Mini World: Kids Games showed minimal weekly revenue, with occasional peaks such as $35 in the last week of February. Weekly downloads fluctuated, starting at 63 in early January and peaking at 336 by the end of January before stabilizing around 101 in the last week of March. Active users followed a similar pattern, beginning at 316 in early January, peaking at 892 in mid-March, and ending at 556 by the end of the quarter.

Fun logic games for adults displayed low but consistent weekly revenue, with a peak of $33 in the last week of January. Weekly downloads remained relatively stable, starting at 71 in early January and ending at 50 in the last week of March. Active users saw little variation, starting at 177 in early January and concluding the quarter at 180.

For more detailed insights on these trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024